Unreal Engine 4: Building VR in VR

February 6, 2016

Epic Games’ Tim Sweeney and Mike Fricker give a first glimpse of VR content creation using the first VR Editor for a game engine. Using the Unreal Engine 4 Editor in VR mode developers can create content in VR using the HTC Vive and Oculus motion controls. Check out unrealengine.com/blog for more Unreal Engine information, and watch Twitch.tv/UnrealEngine on March 16 for release details.

See more at www.unrealengine.com

Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter gameUnreal. Although primarily developed for first-person shooters, it has been successfully used in a variety of other genres, including stealth, MMORPGs, and other RPGs. With its code written in C++, the Unreal Engine features a high degree of portability and is a tool used by many game developers today.

The current release is Unreal Engine 4, designed for Microsoft‘s DirectX 11 and 12 (for Microsoft Windows, Xbox One,Windows RT); OpenGL (for OS X, Linux, PlayStation 4, iOS, Android, Ouya and Windows XP); and JavaScript/WebGL(for HTML5 Web browsers).



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