A year ago at Sundance 2015, we announced Oculus Story Studio. It’s incredible to see how much difference a year has made. At Sundance 2016, we’re excited to highlight some of the VR pioneers and projects pushing boundaries and creating the landscape of VR movies. A new medium has been born, and this year, it will grow beyond our wildest imaginations.
The Rift is a virtual reality head-mounted display developed by Oculus VR. It was initially proposed in a Kickstarter campaign, during which Oculus VR (at the time an independent company) raised US$2.5 million for the development of the product.
The Rift is scheduled for release on March 28, 2016, making it one of the first consumer-targeted virtual reality headsets. It has a resolution of 1080×1200 per eye, a 90 Hz refresh rate, and a wide field of view. It has integrated headphones which provide a 3D audio effect. The Rift has rotational and positional tracking. The positional tracking is performed by a USB stationary IR sensor, which normally sits on the user’s desk, allowing for using the Rift while sitting, standing, or walking around the same room.