Google’s 2014 April Fool’s joke: Pokemon Challenge

July 11, 2016

Dozens of wild Pokemon have taken up residence on streets, amidst forests and atop mountains throughout Google Maps.

To catch ’em all, grab your Poké Ball and the newest version of Google Maps for iPhone or Android. Then tap the search bar, “press start,” and begin your quest.

And, follow Google Maps on Google+, Facebook or Twitter for hints and tips for the most dedicated trainers.

© Google
Pokémon content ©2014 Pokémon/Nintendo/Creatures/GAME FREAK

Pokemon Go (stylized as Pokemon GO) is a free-to-play augmented reality mobile game developed by Niantic for iOS and Android devices.[1] It was released in beta in July 2016.[2][3] The game allows players to capture, battle, train, and trade virtual Pokémon who appear throughout the real world.[3]Although the game is free-to-play, it supports in-app purchases.[4] An optional wearable device that works alongside the game, called the Pokémon Go Plus, will be released in the future as a separate purchase. The device uses Bluetooth connection to notify users when a Pokémon is nearby with anLED display and light vibration.[5][6]

Pokémon (ポケモン Pokemon?, /ˈpkˌmɒn, k/ poh-kay-mon, poh-ki-mon)[1][2] is a media franchise owned by The Pokémon Company,[3] and created by Satoshi Tajiri in 1995.[4] It is centered on fictional creatures called “Pokémon”, which humans known as Pokémon Trainers catch and train to battle each other for sport.

The franchise began as a pair of video games for the original Game Boy, developed by Game Freak and published by Nintendo. The franchise now spans video games, trading card games, animated television shows and movies, comic books, and toys. Pokémon is the second-most successful and lucrative video game-based media franchise in the world, behind only Nintendo’s Mario franchise.[5]

The franchise celebrated its tenth anniversary in 2006.[6] The twentieth anniversary was celebrated with a commercial at the 2016 Super Bowl[7] using the theme: “I can do that”.

Cumulative sales of the video games (including home console games, such as Hey You, Pikachu! for the Nintendo 64) have reached more than 200 million copies.[8] In November 2005, 4Kids Entertainment, which had managed the non-game related licensing of Pokémon, announced that it had agreed not to renew the Pokémon representation agreement. Pokémon USA Inc. (now The Pokémon Company International), a subsidiary of Japan’s Pokémon Co., now oversees all Pokémon licensing outside of Asia.[9] As of September 2015, the Pokémon media franchise has grossed revenues of ¥4.6 trillion worldwide[10] (equivalent to 40.5 billion USD).



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