Blade Runner 2049 | VFX Breakdown | Framestore
We are thrilled to share our BAFTA-winning work on Blade Runner 2049, for which our artists crafted concept artwork used in pre-production, and delivered nearly 300 shots of VFX work in post. Tasked with the creation of large-scale CG environment builds and some challenging animation work, Framestore teamed with VFX Supervisor John Nelson to pay homage to the original picture, whilst creating an atmospheric film of the future.
Blade Runner 2049 is a 2017 American science fiction film directed by Denis Villeneuve and written by Hampton Fancher and Michael Green. A sequel to the 1982 film Blade Runner, the film stars Ryan Gosling and Harrison Ford, with Ana de Armas, Sylvia Hoeks, Robin Wright, Mackenzie Davis, Carla Juri, Lennie James, Dave Bautista, and Jared Leto in supporting roles. Edward James Olmos also appears briefly in his role from the original film. Set thirty years after the first film, Gosling plays K, a blade runner who uncovers a secret that threatens to instigate a war between humans and replicants.
Blade Runner is a 1982 American neo-noir science fiction film directed by Ridley Scott, written by Hampton Fancher and David Peoples, and starring Harrison Ford, Rutger Hauer, Sean Young, and Edward James Olmos. It is a loose adaptation of the 1968 novel Do Androids Dream of Electric Sheep? by Philip K. Dick. The film is set in a dystopian Los Angeles in 2019, and depicts a future in which synthetic humans known as replicants are bioengineered by the powerful Tyrell Corporation to work on off-world colonies. When a fugitive group of replicants led by Roy Batty (Hauer) escape back to Earth, burnt-out cop Rick Deckard (Ford) reluctantly agrees to hunt them down. During his investigations, Deckard meets Rachael (Young), an advanced replicant who causes him to question his work.